﻿Public Class BewegungstabelleAmphibie_Regen
    Inherits Bewegungstabelle
    Public Sub New()
        Select Case My.Settings.CommanderWarsGameMoodus
            Case CommanderWarsGameModi.AdvanceWars
                AWLaden()
            Case CommanderWarsGameModi.AdvanceWars2
                AW2Laden()
            Case CommanderWarsGameModi.AdvanceWarsDS
                AWDSLaden()
            Case CommanderWarsGameModi.CommanderWars
                CWLaden()
            Case CommanderWarsGameModi.AdvanceWarsDC
                AWDCLaden()
            Case CommanderWarsGameModi.CommanderWars2
                CW2Laden()
            Case Else
                CWLaden()
        End Select
    End Sub
    Private Sub AWLaden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRAßE = 1
        EBENE = 1
        WALD = 2
        STRAND = 1
        EBENESCHROTT = 1
        BRÜCKE = 1
        BERG = 3
        FLUSS = 1
        SEE = 1
        RIFF = 2
        KAPUTTESCHWEIßNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 2
        FELSEN = 2
        GIPFEL = 2
        KAKTEEN = 1
        KAPUTTEPIPESCHWEIß = 1
        KAPUTTESCHWEIßNAHT = 1
        KIEFERN = 2
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEIß = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEIß = -1
        SCHNEE = 1
        SCHWEIßNAHT = -1
        STRAßENFROST = 1
        WÜSTE = 1
        ZUGBRÜCKE = 1
        BAUBRÜCKE = 1
        MINE = 3
        WÜSTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 2
        ÖDLAND = 2
        RUINEN = 1
    End Sub
    Private Sub AW2Laden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRAßE = 1
        EBENE = 1
        WALD = 2
        STRAND = 1
        EBENESCHROTT = 1
        BRÜCKE = 1
        BERG = 3
        FLUSS = 1
        SEE = 1
        RIFF = 2
        KAPUTTESCHWEIßNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 2
        FELSEN = 2
        GIPFEL = 2
        KAKTEEN = 1
        KAPUTTEPIPESCHWEIß = 1
        KAPUTTESCHWEIßNAHT = 1
        KIEFERN = 2
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEIß = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEIß = -1
        SCHNEE = 1
        SCHWEIßNAHT = -1
        STRAßENFROST = 1
        WÜSTE = 1
        ZUGBRÜCKE = 1
        BAUBRÜCKE = 1
        MINE = 3
        WÜSTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 2
        ÖDLAND = 2
        RUINEN = 1
    End Sub
    Private Sub AWDSLaden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRAßE = 1
        EBENE = 1
        WALD = 2
        STRAND = 1
        EBENESCHROTT = 1
        BRÜCKE = 1
        BERG = 3
        FLUSS = 1
        SEE = 1
        RIFF = 2
        KAPUTTESCHWEIßNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 1
        FELSEN = 3
        GIPFEL = 3
        KAKTEEN = 2
        KAPUTTEPIPESCHWEIß = 1
        KAPUTTESCHWEIßNAHT = 1
        KIEFERN = 2
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEIß = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEIß = -1
        SCHNEE = 1
        SCHWEIßNAHT = -1
        STRAßENFROST = 1
        WÜSTE = 1
        ZUGBRÜCKE = 1
        BAUBRÜCKE = 1
        MINE = 3
        WÜSTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 2
        ÖDLAND = 2
        RUINEN = 1
    End Sub
    Private Sub CWLaden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRAßE = 1
        EBENE = 1
        WALD = 2
        STRAND = 1
        EBENESCHROTT = 1
        BRÜCKE = 1
        BERG = 3
        FLUSS = 1
        SEE = 1
        RIFF = 2
        KAPUTTESCHWEIßNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 2
        FELSEN = 2
        GIPFEL = 2
        KAKTEEN = 1
        KAPUTTEPIPESCHWEIß = 1
        KAPUTTESCHWEIßNAHT = 1
        KIEFERN = 2
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEIß = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEIß = -1
        SCHNEE = 1
        SCHWEIßNAHT = -1
        STRAßENFROST = 1
        WÜSTE = 1
        ZUGBRÜCKE = 1
        BAUBRÜCKE = 1
        MINE = 3
        WÜSTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 2
        ÖDLAND = 2
        RUINEN = 1
    End Sub
    Private Sub AWDCLaden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRAßE = 1
        EBENE = 1
        WALD = 2
        STRAND = 1
        EBENESCHROTT = 1
        BRÜCKE = 1
        BERG = 3
        FLUSS = 1
        SEE = 1
        RIFF = 2
        KAPUTTESCHWEIßNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 1
        FELSEN = 2
        GIPFEL = 2
        KAKTEEN = 2
        KAPUTTEPIPESCHWEIß = 1
        KAPUTTESCHWEIßNAHT = 1
        KIEFERN = 2
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEIß = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEIß = -1
        SCHNEE = 1
        SCHWEIßNAHT = -1
        STRAßENFROST = 1
        WÜSTE = 1
        ZUGBRÜCKE = 1
        BAUBRÜCKE = 1
        MINE = 3
        WÜSTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 2
        ÖDLAND = 2
        RUINEN = 1
    End Sub
    Private Sub CW2Laden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRAßE = 1
        EBENE = 1
        WALD = 2
        STRAND = 1
        EBENESCHROTT = 1
        BRÜCKE = 1
        BERG = 3
        FLUSS = 1
        SEE = 1
        RIFF = 2
        KAPUTTESCHWEIßNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 1
        FELSEN = 2
        GIPFEL = 2
        KAKTEEN = 2
        KAPUTTEPIPESCHWEIß = 1
        KAPUTTESCHWEIßNAHT = 1
        KIEFERN = 2
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEIß = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEIß = -1
        SCHNEE = 1
        SCHWEIßNAHT = -1
        STRAßENFROST = 1
        WÜSTE = 1
        ZUGBRÜCKE = 1
        BAUBRÜCKE = 1
        MINE = 3
        WÜSTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 2
        ÖDLAND = 2
        RUINEN = 1
    End Sub
End Class
